Warring Factions
A B O U T
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is an intricate next generation massively multiplayer
space strategy simulation far more complex than anything
else currently offered as browser based game. Its
main features include:
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- A completely open technology research system, with millions of combinations and a unique result every time. - Tens of thousands of planets, thousands of systems, and dozens of galaxies can be named by the player base, and these names will be forever etched in the cosmos. - Fully player-customizable ships, from the drive down to the type of armor and how much you use. - Intelligent battle logic that is more than just an addition and subtraction. Every ship is matched up against the other in a complex battle algorithm, ensuring that strategy can defeat brute force. - Detailed colony management that includes for every individual colony its own economical model, taxes, laws, infrastructure and buildings. - A truly 3-D universe viewable in VRML, HTML, or plain text, boasting over a million planets and a hundred thousand systems. - World uploads allow a real 3-D model of your selected texture to be shown both in system and planetary view. - Several factions to choose from, to fit your play style. Each one attracts a certain kind of player, and each side has its own flavor. - Player run empires that can cross factions, creating interesting diplomatic challenges. - Regular expansion to the game: Often several updates a day. And much more, with even more to come... |
| Take Control: A streamlined interface allows easy access to the many game options. |
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| Explore the universe in real 3D (VRML view): |
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| Chart new solar systems: |
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| Explore unknown worlds: |
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| Found and manage colonies: |
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| Research new technologies: |
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| Trade and manage researched blueprints: |
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| Create your own ship designs (non-standard color theme): |
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| Every ship class is player designed and unique: |
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| Current Maintainer: | Michael D. Scarborough |
| Additional Development: | Kris Borer |
| Author: | Thomas Auge |
| Contributors to this Round: | |
| Game Design and Artwork: | Erik Books |
| Development: | Michael D. Scarborough, Michael Wanush |
| Creative Arts: | Daniel Frye, Mathew Brendon Norris (Esq.), Noel Ruppenthal |
| Documentation: | Jay Pearce, Jonathan Lange |
| Admins / Editors: |
Erik Books, Jay Pearce, Chris Glick, Izik Crispin, Claus Grovdal, Will Horn, Daniel Frye |
Current Contributor Aliases: |
| Game Design and Artwork: | Karnejj, Reillan, FeckinOtter, Ond, Tuson, Seldon, Dalex |
| Development: | Karnejj, Brother Knaar, Ogini, FeckinOtter, Tok Mor, Kris |
| Creative Arts: | Brother Daniel, Duncecap, Nolhekh febkh Samae |
| Documentation: | Demerzel, Jono |
| Admins / Editors: |
Tuson, FeckinOtter, Seldon, Zen Amydros, Reillan, Ond, Brother Daniel, gummiente, Krazy Eyes Killa, Karnejj |
| Past Contributers : | |
| Game Design and Artwork: | Crabrock |
| Development: | Ligthert, Apollo, Jadestorm, Lord Asriel |
| Artwork: | Hat Truck, Muffdiver, Crabrock |
| Documentation: | Demerzel, Crabrock, Dr. Strangelove |
| The Name: | Skylancer |
| Admins / Editors: |
AreYouIn, Carl Sagan, Miren Tal, Shazbot, Dragon |
Terms of Service | Report
a Bug on this page | Contact Us | Server
Status | All Warring Faction Games
All Content on WF Space Strategy is ©2004 Thomas
Auge and may not be reproduced without explicit permission.
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Thanks to NASA for
their outstanding public image collection.
Thanks to Twinhelix Designs for
the fantastic DHTML / JavaScript Menu.
Execution time without compression:
0.00036 seconds.